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About BallisticNG - Neon Nights
Vega City has just signed away several of its key locations to the AGL, a move heavily funded by Omnicom that's been met with the praise of AG fans and outrage of the local residents.
Neon Nights introduces 5 new tracks, all playable in forward and reverse, a new campaign covering 48 events and a new set of liveries.
Neon Nights introduces 5 new tracks, all playable in forward and reverse, a new campaign covering 48 events and a new set of liveries.
Tracks
- Vega Square: Blast through Vega City's central park, the ultimate hub for night life and AG fans alike.
- Route 05: Blueprints of an old AGL circuit were discovered and fully realized in this intermediate track weaving through dense buildings and passing Vega City’s 5km highway.
- Thunderhead: Storm through Vega City’s developing industry sector on this intermediate course covered by the pollution of nearby factories.
- Basin: Flow through Vega City’s central storm drain on this white knuckle circuit that promises to strain your sense of orientation.
- Metro: Transit through the redundant lines of Vega City’s metro system with this hybrid circuit still under heavy construction.
Notes
- BallisticNG version 1.1 or greater is required to use this DLC.
- This DLC is automatically added to your Steam account with purchases of the base game.
- BallisticNG track DLC is DRM free. Once the files are downloaded you don't need Steam running to play the content.
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System Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or later (64-bit only)
- Memory: 2 GB RAM
- DirectX: Version 11
- Storage: 60 MB available space
- Additional Notes: OpenGL 3.2+ GPUs also supported.
Recommended:
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or later (64-bit only)
- Memory: 4 GB RAM
- DirectX: Version 11
- Storage: 60 MB available space
- Additional Notes: OpenGL 3.2+ GPUs also supported.