The Elder Scrolls IV: Oblivion Remastered
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The Elder Scrolls IV: Oblivion Remastered - Reclaim Cyrodiil!
Dive into The Elder Scrolls IV: Oblivion Remastered, a stunning modernization of the classic 2006 Game of the Year from Bethesda Game Studios! Experience the epic fantasy RPG, now with all-new visuals and refined gameplay. Prepare to explore the vast and breathtaking landscape of Cyrodiil like never before, as you embark on a quest to stop the invading forces of Oblivion from engulfing the land.
Rediscover a Beloved Fantasy World
Venture through the richly detailed world of Tamriel, battling across the fiery planes of Oblivion. Each meticulously recreated detail ensures an awe-inspiring exploration experience. Immerse yourself in a handcrafted open world, brimming with secrets and unforgettable adventures. This is classic fantasy role-playing at its finest!
Forge Your Destiny in this Open World RPG
Will you be a noble warrior, a sinister assassin, a wizened sorcerer, or a scrappy blacksmith? In Oblivion Remastered, the choice is yours. Forge your own path and play the way you want in this deeply customizable RPG. Develop your skills, master powerful spells, and shape your destiny within the heart of Tamriel.
Experience an Unforgettable Epic Adventure
Step into a universe teeming with captivating stories and encounter an unforgettable cast of characters. Master swordcraft, harness potent magic, and engage in thrilling combat as you fight to save Tamriel from the Daedric invasion. This is a truly epic fantasy adventure that will test your courage and strategic thinking. Face the Oblivion Gates and become a legend!
The Complete Oblivion Experience
The Elder Scrolls IV: Oblivion Remastered includes the complete story, with all previously released story expansions: Shivering Isles, Knights of the Nine, and all additional downloadable content. Immerse yourself in countless hours of gameplay and experience everything this landmark RPG has to offer. Prepare for the ultimate fantasy RPG experience!



System Requirements
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
DirectX: Version 12
Storage: 125 GB available space
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: AMD Ryzen 5 3600X, Intel Core i5-10600K
Memory: 32 GB RAM
Graphics: AMD Radeon RX 6800XT or NVIDIA RTX 2080
DirectX: Version 12
Storage: 125 GB available space
Alright, let’s dive into this Oblivion Remastered compatibility autopsy. First off, your Steam library screams 'I like my games like I like my Netflix shows: polished, plot-driven, and preferably with superheroes or robots.' Marvel Rivals? Palworld? Detroit: Become Human? You’re clearly into curated chaos—team-based slapfights, ethically questionable creature ranching, and existential android dramas. Oblivion’s 'go touch grass, but make it Cyrodiil' vibe might feel like being handed a medieval Wikipedia page after mainlining MCU fanfic. The game’s 'radiant AI' is less about cinematic set pieces and more about watching NPCs forget their own names. But hey, you 100%’d Witcher 3’s Gwent addiction, so maybe you’ve got the patience for Oblivion’s 'charmingly janky' persuasion minigame. Just don’t expect your moral choices here to matter as much as Detroit’s—unless you count stealing everyone’s sweetrolls as a philosophical stance. Achievement-wise, you’ve conquered Balatro’s RNG hellscape, which means Oblivion’s 'collect 50 Nirnroots' quest will either be zen garden therapy or grounds for a refund. Pro tip: Mod it till it crashes, embrace the potato faces, and pray Todd Howard doesn’t haunt your dreams.
”Alright, let’s dissect whether you’d survive a trip to Cyrodiil without modding the hell out of Oblivion’s potato-faced NPCs. Your Steam library screams 'I micromanage spreadsheets for fun' with Europa Universalis IV devouring 113k minutes of your life—congrats on becoming the CEO of Colonialism Simulator 1444! But Oblivion isn’t about optimizing trade nodes or executing flawless PU cascades; it’s about getting lost in a world where guards lecture you about stealing sweetrolls while you fistfight mudcrabs. Sure, you’ve conquered XCOM’s permadeath trauma and built empires in Civ VI that make Gandhi’s nuke-happy AI blush, but Oblivion’s 'elegant' level scaling means bandits will casually wear Daedric armor by level 10 because logic is for peasants. Your TF2 achievements hint you enjoy chaotic teamwork, but here, your 'team' is a neurotic AI companion stuck on geometry. The Witcher 3 and Skyrim playtime? Admirable, but Oblivion’s lore is delivered by NPCs who monologue like they’re auditioning for a community theater production of 'Metaphysics for Dummies.' And let’s not forget the difficulty: after surviving Anno 2205’s supply chain psychosis, Oblivion’s 'waiting for Restoration to level up' will feel like watching paint dry on a Dwemer ruin. But hey, at least the Arena questline lets you roleplay as a gladiator, which is basically EU4’s 'Aggressive Expander' achievement but with more cheese wheels.
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Alright, let’s dissect why Bethesda’s upcoming *Oblivion Remastered* is the perfect mismatch for someone whose gaming resume reads like a CV written by a caffeinated raccoon. Your Steam library is a shrine to chaos: *Garry’s Mod* (47k minutes of physics-based tomfoolery), *Team Fortress 2* (35k minutes of hat-based warfare), and *Left 4 Dead 2* (14k minutes of zombie horde panic-shrieking). These are games where subtlety goes to die screaming, replaced by explosions, memes, and the sweet serotonin of instant gratification. Meanwhile, *Oblivion Remastered* is here to gently whisper, *‘Have you considered reading a book… in a cave… for six hours?’* Let’s not kid ourselves—this isn’t a game, it’s a personality test disguised as a medieval spreadsheet simulator.\n\nThe core conflict here is **structure vs. anarchy**. Your achievements in *Garry’s Mod*—‘Bad Coder,’ ‘Procreator,’ ‘Ball Eater’—paint a portrait of someone who treats game worlds like a daycare center after a sugar rush. Oblivion’s ‘persuasion’ minigame, where you rhythmically flirt with NPCs using a dialogue wheel older than Todd Howard’s leather jacket, will feel about as engaging as filing taxes. And let’s talk about *TF2*’s ‘War Crime and Punishment’ achievement. You’ve clearly mastered the art of committing atrocities with a flamethrower, but Oblivion’s ‘difficulty’ hinges on whether you remember to repair your iron dagger before a mudcrab gnaws your kneecaps off. The game’s infamous level-scaling ensures that every bandit you meet will dress like a Daedric warlord by level 15, which is either a clever critique of late-stage capitalism or proof that Bethesda’s QA team was on skooma.\n\nThen there’s the **achievement ecosystem**. You’ve 100%’d *TF2*’s medic milestones like a pro, but Oblivion’s ‘Thieves Guild Master’ questline demands patience, stealth, and not setting everything on fire—a trifecta of traits your *Borderlands 2* ‘Goliath, Meet David’ achievement suggests you lack. The game’s ‘Sheogorath’s Daedric Quest’ might as well be a therapy session for your commitment issues. And let’s not forget the *true* endgame: modding your UI to stop looking like a spreadsheet from 2006. Spoiler: The real ‘Elder Scrolls’ are the .ini files you’ll edit along the way.\n\nComparatively, *Albion Online*’s ‘Wolf Amongst Sheep’ achievement proves you enjoy stomping noobs in PvP, but Oblivion’s multiplayer is… oh wait, it doesn’t have any. Your *GTA V* ‘Small Town, Big Job’ flex shows you love heists, but Oblivion’s biggest crime is its facial animation tech. Even *Stardew Valley*’s ‘Master Of The Five Ways’ trophy hints at a capacity for farming sims, but Oblivion’s alchemy system is less ‘cozy cottagecore’ and more ‘why does this lettuce give me magicka?’\n\nIn summary: Oblivion Remastered is a museum piece for people who think fast travel is a narrative device. You? You’re the kind of gamer who’d rather yeet a gnome into the stratosphere than listen to Martin Septim’s 10-minute monologue about *dragonfires*. But hey, at least the price tag will remind you of all the DLC you’ll ignore while reinstalling *Garry’s Mod*.
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Alright, let’s dissect this absolute *masterpiece* of a Steam library to see if our dear user is ready for the 'groundbreaking' experience of The Elder Scrolls IV: Oblivion Remastered. First off, let’s acknowledge the elephant in the room: this person has clocked more hours in Fallout Shelter than a post-apocalyptic hamster on a caffeine binge. That’s right—772 minutes of managing vault dwellers who probably have better AI than Oblivion’s infamous 'Radiant' NPCs. Speaking of which, Oblivion’s dialogue system is like a philosophy seminar hosted by a potato, so if you enjoy Warframe’s 'shoot now, ask questions never' approach, prepare for existential dread when a guard monologues about stealing sweetrolls. Now, Skyrim’s 72-minute cameo here is... quaint. It’s like dipping a toe into Tamriel’s ocean but noping out before a mudcrab side-eyes you. Oblivion’s 'paint-by-numbers' quest design and level-scaling mechanics—where bandits somehow afford Daedric armor—will feel like a downgrade from Skyrim’s 'streamlined' (read: dumbed-down) RPG elements. But hey, at least you’ll finally understand why everyone memes about horse armor DLC. The real kicker? Our user’s achievement list is emptier than a Bethesda game without mods. Oblivion’s 'Achievement Illiterate' vibe is strong here, especially when your crowning gaming glory is unlocking '30 minutes played' in a Resident Evil demo. Meanwhile, World of Warships and Counter-Strike: Source dominance suggests a preference for games where 'strategy' means clicking heads or broadsiding noobs—neither of which translate well to Oblivion’s 'charm' of getting lost in a forest for three hours because the map UI was designed by a drunken scribe. And let’s not forget the difficulty curve: Oblivion’s combat is as clunky as a Dwemer centurion with a limp, requiring the patience of a Path of Exile grinder—except here, the only loot you’ll get is a leveled list of disappointment. So, is this remaster a match? Only if you’ve fantasized about reliving 2006 with slightly shinier graphics and all the jank that made you question Todd Howard’s divinity.
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Alright, let’s dissect why this poor soul’s Steam library is about as compatible with *The Elder Scrolls IV: Oblivion Remastered* as a chainsaw is with a tea party. First off, their top games are *Left 4 Dead*, *Warframe*, *PUBG*, and *Dead by Daylight*—co-op shooters where the pinnacle of storytelling is figuring out which zombie’s skull looks most explodeable. Oblivion, meanwhile, is a single-player RPG where the 'action' involves debating metaphysics with a sentient cheese wheel. The user’s achievement list reads like a CV for professional bullet-dodging, with gems like 'ZOMBIE GENOCIDEST' and 'Evil Incarnate.' Meanwhile, Oblivion’s achievements would demand things like 'Read 100 Books' or 'Befriend a Mudcrab.' Spoiler: There’s no 'CR0WND' achievement for decapitating Daedra, just existential dread from realizing you’ve spent three hours rearranging potions in a cupboard. Gameplay-wise, Oblivion’s 'difficulty' involves managing stamina bars and NPC schedules, not clutch revives. And let’s not forget the *true* endgame: modding your game until it crashes, a concept foreign to someone whose idea of customization is picking between shotgun skins. The only 'open-world' this user knows is the 10-second sprint between PUBG’s blue zone and certain death. TL;DR: Oblivion Remastered is a medieval sim for lore nerds; this user’s profile screams 'I need a respawn button.'
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Alright, let’s dive into this trainwreck of a compatibility report. The Elder Scrolls IV: Oblivion Remastered—a game that’s basically a museum piece dipped in modern gloss—wants to seduce someone whose Steam library looks like a Valve employee’s garage sale reject pile. We’re talking about a user whose 'playtime' across Half-Life spin-offs and Counter-Strike relics is measured in literal nanoseconds. Zero achievements? Zero hours? This isn’t a gamer; this is a digital hoarder who treats Steam like a free real estate simulator. Oblivion Remastered, with its sprawling open-world diarrhea of side quests and NPCs who sound like they’re auditioning for a Shakespearean tragedy directed by a sleep-deprived AI, demands patience. Patience, my friend, is not something you’ll find here. The user’s profile screams 'I installed this for the meme' rather than 'I yearn to spend 40 hours collecting Nirnroot.' Let’s juxtapose: Oblivion’s 'radiant AI'—a system where NPCs famously schedule their own existential crises—is the polar opposite of Team Fortress Classic’s 'shoot anything that moves' philosophy. The user’s apparent allergy to narrative depth (Half-Life: Blue Shift at zero minutes? A crime against humanity!) suggests they’d rather gnaw off their own arm than sit through Oblivion’s lore-heavy dialogue. And let’s not forget the difficulty curve: Oblivion’s level-scaling is like a DM who’s both drunk and vengeful, ensuring every bandit you meet is secretly a Daedric demigod. Compare that to Counter-Strike: Condition Zero’s 'point-and-click adventure' gameplay, and you’ve got a recipe for rage-quitting. Achievements? Oblivion’s list is a gauntlet of 'touch grass' challenges, while our user’s unlocked achievements are as barren as Cyrodiil’s potato-faced peasants. Style-wise, Oblivion’s 'high fantasy meets jank physics' clashes with Ricochet’s 'cyberpunk frisbee homicide' aesthetic. The only common thread? Glitches. Oblivion’s infamous 'physics engine gone rogue' might resonate with someone who’s endured Half-Life’s ladder memes. But let’s be real: this user’s gaming chair hasn’t felt the warmth of a human buttock since 1998. Recommending Oblivion Remastered to them is like offering a medieval tapestry to a TikTok addict—beautiful, intricate, and utterly lost on them.
”Oh, sweet summer child. Let’s talk about your *glorious* Steam library and how it aligns with *The Elder Scrolls IV: Oblivion Remastered*, a game where NPCs have the facial expressions of mannequins who just smelled expired mead. You’ve spent lifetimes in *War Thunder* grinding tanks like a Soviet payroll accountant, chased survivors in *Dead by Daylight* with the subtlety of a chainsaw in a library, and mained Pyro in *Team Fortress 2* until your sanity melted like a Stickybomb’s payload. But Oblivion? It’s a single-player RPG where the only multiplayer is you arguing with the physics engine about why your horse is ascending to Akatosh. Let’s dissect this trainwreck of compatibility.\n\nYour obsession with *War Thunder*’s ‘Realistic 500’ and ‘German Ace’ achievements suggests you thrive on painstaking, incremental progression—perfect for Oblivion’s *”elegant”* leveling system, where optimizing your ‘Speed’ stat requires roleplaying as a lactose-intolerant Nord sprinting between cheese shops. But wait! Oblivion’s difficulty curve is as stable as a *Deep Rock Galactic* drop pod landing on a glyphid swarm. You’ll go from fighting scamps to accidentally aggroing a minotaur lord because you picked a flower he liked. And achievements? Forget ‘Ninja’ or ‘Nemesis.’ Here, you’ll earn ‘Turd Whisperer’ for collecting 50 pieces of troll fat while NPCs monologue about their mudcrab allergies.\n\nSpeaking of NPCs: You’ve mastered *Cyberpunk 2077*’s ‘Breathtaking’ achievement, but Oblivion’s dialogue trees make Panam’s romance arc look like Shakespeare. Every conversation is a loop of ‘I saw a mudcrab the other day’ and ‘Have you heard of the High Elves?’—a narrative experience so riveting, it’ll make *Garry’s Mod* prop hunts feel like *Disco Elysium*. And let’s not forget the *true* endgame: modding your UI for the 10th time because the default compass looks like a drunk scribble.\n\nYour *Forza Horizon 5* prowess? Useless. Oblivion’s horses handle like shopping carts with existential crises, and the only ‘open-world driving’ here is fast-traveling to avoid the 15-minute hike between copy-pasted dungeons. But hey, at least you’ll enjoy the *Lethal Company* vibes when a cliff racer dive-bombs you mid-autosave. As for *Dying Light*’s parkour? Oblivion’s acrobatics skill lets you jump 3% higher—congrats, you’ve basically unlocked ‘Kangaroo Lite.’\n\nIn summary: Oblivion is the gaming equivalent of a 2006 Tamagotchi—charmingly janky, occasionally soul-crushing, and best enjoyed with a bottle of skooma (wine). Will you survive? Probably. Will you *thrive*? Only if you think ‘repeatedly casting Weakness to Fire on a crab’ counts as thriving.
”Let's dive into the existential crisis of recommending Oblivion Remastered to someone whose gaming portfolio reads like a cry for help. The user's Steam data screams 'I hate sunlight' with Dota 2 (81,336 minutes) and CS2 (36,544 minutes) demonstrating Stockholm syndrome for competitive toxicity. These masochistic tendencies might actually align with Oblivion's infamous level scaling system - where bandits wearing Daedric armor mock your life choices like Russian teenagers yelling 'cyka blyat' in voice chat. But fear not, Fallout Shelter's 6,707 minutes of vault management proves they enjoy micromanaging idiots, which transitions perfectly to babysitting Oblivion's NPCs who get stuck on bread baskets. The real kicker? Tales of Vesperia's 3,105 minutes reveals a masquerading JRPG fanatic who'll mistake Oblivion's potato-faced NPCs for 'charming retro aesthetics.' Ironcast's 4,775 minutes of mech-puzzle combat suggests they enjoy tactical suffering - a perfect match for Oblivion's combat system that makes swinging a wet noodle look strategic. Shadow of War's 2,567 minutes of orc-shaming indicates readiness for Oblivion's notorious 'arrow to the knee' dialogue loops. But let's not ignore Virtual Cottage's 5,979 minutes - a disturbing obsession with digital chores that makes picking Nirnroot for 40 hours sound like a vacation. The coup de grâce? Their 25 Fallout Shelter achievements including 'Legend of the Wastes' prove they'll chase Oblivion's 50 Welkynd Stones like a meth-addicted mudcrab. While New Vegas' 2,306 minutes suggests RPG tolerance, Oblivion's 'Radiant AI' that makes NPCs eat 16 cheese wheels mid-conversation could trigger PTSD from Dota 2 teammates' decision-making.
”Alright, let’s dissect this tragicomic mismatch between our dear gamer and *The Elder Scrolls IV: Oblivion Remastered*. First off, let’s acknowledge the elephant in the room: this user’s Steam library reads like a shrine to masochism. *Geometry Dash*? *ULTRAKILL*? *Hollow Knight*? These are games that scream 'I enjoy pain served with a side of rhythmic failure.' Oblivion, meanwhile, is the kind of game where you spend 40 minutes debating whether to level up Acrobatics or Blade while an NPC monologues about cheese. The cognitive dissonance here is thicker than the game’s infamous potato-faced NPCs. The user’s obsession with pixel-perfect timing (*Geometry Dash*) and bullet-hell purgatory (*ULTRAKILL*) suggests they’d rather slam their head against a wall than endure Oblivion’s 'walking simulator' quests. Let’s not forget their *Portal 2* achievements—proof they can solve puzzles, sure, but Oblivion’s 'puzzles' are more like 'find the key under the skeleton’s left rib, but first listen to this bard’s 10-minute ballad.' The sheer absence of *Skyrim* in their play history tells us they’ve avoided Todd Howard’s siren song of 'see that mountain? You can climb it… slowly.' Oblivion’s 'charm'—level-scaling enemies that turn rats into demigods, dialogue trees written by a thesaurus on meth—would clash with their *Among Us* reflexes, where betrayal is instant and consequences are measured in seconds, not 100-hour save files. And let’s talk achievements: this user unlocked 'Godlike!' in *Geometry Dash*, but Oblivion’s 'Tour de Tamriel' achievement requires talking to every NPC, which is like asking a caffeinated squirrel to catalog the Library of Congress. Their *Hollow Knight* 'Completionist Stockholm' vibe? Cute, but Oblivion’s map is less 'tightly designed Metroidvania' and more 'a continent-sized buffet of bugs and existential dread.' The only thing they’d 'remaster' here is their patience.
”Alright, let’s dissect why you’d probably hate *The Elder Scrolls IV: Oblivion Remastered* more than a Fall Guys bean hates gravity. You’ve spent eons in chaotic multiplayer vomit like *Fall Guys* and *Party Animals*, where the pinnacle of intellectual stimulation is dressing up as a sentient avocado and yeeting strangers into slime. Oblivion, meanwhile, expects you to care about *lore*—yes, that thing you skipped in *Elden Ring* to Google ‘how to cheese Malenia.’ The game’s ‘achievements’ aren’t ‘Flawless Victory’ or ‘Golden Guy’ but ‘Spent 40 Hours Listening to NPCs Debate Cheese Metaphysics.’ You’ll miss the instant gratification of *Dying Light*’s zombie parkour, replaced by Oblivion’s ‘parkour’ system: tripping over a rock while a bandit in potato armor lectures you about the Dragonfires. And let’s not forget the difficulty: sure, you’ve beaten *Dark Souls III*, but Oblivion’s true boss is its level-scaling system, where every rat you fight evolves into a Daedric demigod because you dared to level up Speechcraft. The game’s ‘Radiant AI’ is less ‘intelligent’ and more ‘a meth-addicted raccoon programming NPCs to hoard sweetrolls.’ You’ll crave the co-op chaos of *Phasmophobia* or *Resident Evil 5*, but here, your only companion is the Adoring Fan, whose sole purpose is to narrate your crimes against the physics engine. Oblivion’s remastered ‘charm’ is just Bethesda’s way of saying, ‘Remember that horse armor DLC? We’re doubling the price!’ It’s a game for masochists who think ‘immersive’ means ‘spending 20 minutes rearranging potions in a virtual cupboard.’ But hey, at least the glitches are nostalgic—nothing says ‘RPG classic’ like a guard T-posing through a dragon break.
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